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EncartaLabs

Object-Oriented Analysis and Design Using UML

( Duration: 5 Days )

This Object-Oriented Analysis and Design Using UML training course provides skills to effectively use object-oriented technologies and software modeling as applied to a software development process. In this course, you will experience the benefits of using the widely adopted graphical modeling language-the Unified Modeling Language (UML) version 2.x. Use this to help communicate concepts and decisions, understand the problem and proposed solution and manage complexity of artifacts describing the problem and proposed solution. Furthermore, you will develop a deeper understanding of the patterns and frameworks that help build more flexible and re-usable software components. The most common analysis and design methods are presented, including Use Case analysis, problem domain analysis, activity diagramming, interaction diagramming, and the application of design heuristics and patterns.

By attending Object-Oriented Analysis and Design Using UML workshop, delegates will learn to:

  • Use object-oriented technologies
  • Use Unified Modeling Language 2.x
  • Perform object-oriented analysis and design
  • Follow a software development process using an OO software project
  • Create a system design (the Solution model) supporting the functional requirements (FRs)
  • Describe the object-oriented software development process
  • Including object-oriented methodologies and workflows
  • Gather system requirements through interviews with stakeholders
  • Analyze system requirements to determine the use cases and domain model of the problem domain (the Requirements model)
  • Create a system architecture (the Architecture model) supporting the nonfunctional requirements (NFRs) and development constraints

  • Understand object-oriented concepts and methodology
  • Demonstrate a general understanding of programming, preferably using the Java programming language
  • Understand the fundamentals of the systems development process

The Object-Oriented Analysis and Design Using UML class is ideal for:

  • System architects, software engineers, systems analysts and designers responsible for the conception and creation of object-oriented software applications. Architects responsible for the conception and creation of object-oriented software applications can also benefit from this course.

COURSE AGENDA

1

Examining Object-Oriented Concepts and Terminology

  • Describe the important object-oriented (OO) concepts
  • Describe the fundamental OO terminology
2

Introducing Modeling and the Software Development Process

  • Describe the Object-Oriented Software Development (OOSD) process
  • Describe how modeling supports the OOSD process
  • Describe the benefits of modeling software
  • Explain the purpose, activities, and artifacts of the following OOSD workflows (disciplines): Requirements Gathering, Requirements Analysis, Architecture, Design, Implementation, Testing Deployment
3

Creating Use Case Diagrams

  • Justify the need for a Use Case diagram
  • Identify and describe the essential elements in a UML Use Case diagram
  • Develop a Use Case diagram for a software system based on the goals of the business owner
  • Develop elaborated Use Case diagrams based on the goals of all the stakeholders
  • Recognize and document use case dependencies using UML notation for extends, includes, and generalization
  • Describe how to manage the complexity of Use Case diagrams by creating UML packaged views
4

Creating Use Case Scenarios and Forms

  • Identify and document scenarios for a use case
  • Create a Use Case form describing a summary of the scenarios in the main and alternate flows
  • Describe how to reference included and extending use cases.
  • Identify and document non-functional requirements (NFRs), business rules, risks, and priorities for a use case
  • Identify the purpose of a Supplementary Specification Document
5

Creating Activity Diagrams

  • Identify the essential elements in an Activity diagram
  • Model a Use Case flow of events using an Activity diagram
6

Determining the Key Abstractions

  • Identify a set of candidate key abstractions
  • Identify the key abstractions using CRC analysis
7

Constructing the Problem Domain Model

  • Identify the essential elements in a UML Class diagram
  • Construct a Domain model using a Class diagram
  • Identify the essential elements in a UML Object diagram
  • Validate the Domain model with one or more Object diagrams
8

Transitioning from Analysis to Design using Interaction Diagrams

  • Explain the purpose and elements of the Design model
  • Identify the essential elements of a UML Communication diagram
  • Create a Communication diagram view of the Design model
  • Identify the essential elements of a UML Sequence diagram
  • Create a Sequence diagram view of the Design model
9

Modeling Object State Using State Machine Diagrams

  • Model object state
  • Describe the essential elements of a UML State Machine diagram
10

Applying Design Patterns to the Design Model

  • Define the essential elements of a software pattern
  • Describe the Composite pattern
  • Describe the Strategy pattern
  • Describe the Observer pattern
  • Describe the Abstract Factory pattern
11

Introducing Architectural Concepts and Diagrams

  • Distinguish between architecture and design
  • Describe tiers, layers, and systemic qualities
  • Describe the Architecture workflow
  • Describe the diagrams of the key architecture views
  • Select the Architecture type
  • Create the Architecture workflow artifacts
12

Introducing the Architectural Tiers

  • Describe the concepts of the Client and Presentation tiers
  • Describe the concepts of the Business tier
  • Describe the concepts of the Resource and Integration tiers
  • Describe the concepts of the Solution model
13

Refining the Class Design Model

  • Refine the attributes of the Domain model
  • Refine the relationships of the Domain model
  • Refine the methods of the Domain model
  • Declare the constructors of the Domain model
  • Annotate method behavior
  • Create components with interfaces
14

Overview of Software Development Processes

  • Explain the best practices for OOSD methodologies
  • Describe the features of several common methodologies
  • Choose a methodology that best suits your project
  • Develop an iteration plan
15

Overview of Frameworks

  • Define a framework
  • Describe the advantages and disadvantages of using frameworks
  • Identify several common frameworks
  • Understand the concept of creating your own business domain frameworks
16

Course Review

  • Review the key features of object orientation
  • Review the key UML diagrams
  • Review the Requirements Analysis (Analysis) and Design workflows
17

Refining the Domain Model

  • Refine the attributes of the Domain model
  • Refine the relationships of the Domain model
  • Refine the methods of the Domain model
  • Declare the constructors of the Domain model
18

Applying Design Patterns to the Solution Model

  • Define the essential elements of a software pattern
  • Describe the Composite pattern
  • Describe the Strategy pattern
  • Describe the Observer pattern
  • Describe the Abstract Factory pattern
19

Modeling Complex Object State Using Statechart Diagrams

  • Model object state
  • Describe techniques for programming complex object state

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  • One Stop Corporate Training Solution Providers for over 6,000 various courses on a variety of subjects
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  • Get jumpstarted from newbie to production ready in a matter of few days
  • Trained more than 50,000 Corporate executives across the Globe
  • All our trainings are conducted in workshop mode with more focus on hands-on sessions

View our other course offerings by visiting https://www.encartalabs.com/course-catalogue-all.php

Contact us for delivering this course as a public/open-house workshop/online training for a group of 10+ candidates.

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